Tuesday, December 4, 2012

Optimal choice of the Wizard Armor and resistance proportion


The Armor and resistance optimal proportion publicity, consider the the affixes armor and resistance optimal ratio of rate calculation formula:

The resistance -315 = Armor/5

No buff or opened disposable anti-optimal exact formula:

The resistance -319 = Armor/4.9625

Open Emmanuel optimal:

Resistance -273 = Armor/5.4

Open fortitude optimal:

Resistance -155 = Armor/6.7

Pure blacks optimal:

The resistance -576 = Armor/3.5

Blacks + Emmanuel optimal:

The resistance -460 = Armor/4

Blacks + fortitude optimal:

The resistance -343 = Armor/4.8

Ling light + the abandoned anti optimal:

Resistance -269 = Armor/5.4

Fortitude + the abandoned anti optimal:

Resistance -142 = Armor/6.9

Blacks + abandoned anti:

The resistance -601 = Armor/3.4

Blacks + abandoned the anti + Emmanuel:

Resistance -472 = Armor/4

Blacks + disposable anti + fortitude:

The resistance -345 = Armor/4.8

Not through affix outside the Resistance Armor A anti proportion adjustment to optimal given! Affixes other than when you use resistance Armor adjusted to move in this direction, it is not optimal!

Write for me first say a few shorthand.

def = defense

res = resistance

hp = Hit Point

vit = vitality

% Hp = Hit Point percentage increase.

ehp = Effective Hit Point

dr = damage reduction than

mlv = monster level

eg = eph coefficient of amplification

eph% = eph increase the percentage of

First, the basic consensus

eph = hp / (1-dr1) / (1-dr2) / (1-dr3) / (1-dr4) ..... dr be able to be obtained from various places of the armor and resistance, etc.. The most classic defence, resistance the dr calculation is as follows:

dr = def / (def +50 * mlv)

dr = res / (res +5 * mlv)

Directly fixed mlv = 63, then

dr = def / (def +3150)

dr = res / (res +315)

the eph formula slightly to be a treatment, we calculated epheph coefficient of amplification without calculating damage reduction.

Definition

eg = 1 / (1-dr)

Formula can be obtained as follows: eph = hp * eg1 * eg2 * eg3 * eg4 .....

Into defence, resistant to calculate the the eph gain coefficient for both:

eg = def/3150 +1 = (def +3150) / 3150

eg = res/315 +1 = (res +315) / 315

This formula meets the basic logic, def res = 0, eph gain coefficient = 1

Def and res upgrade of the eph increase coefficient is linear, so there is no problem of diminishing marginal returns def and res.

But I mentioned that the ratio of the gain can be directly seen from previous eph formula eph gain lift coefficient ratio = the eph The gain ratio.

eg_new / eg_old = (def_new +3150) / (def_old +3150)

eg_new / eg_old = (res_new +315) / (res_old +315)

Calculate the increase

eph% = eg_change / eg = def_change / (def +3150)

eph% = eg_change / eg = res_change / (res +315)

The basic formula is the case, after the problem is A anti contrast choice.

For a practical example, If I is a Master of the 3800 defense of the 700 resistance before wear a junk the Horadrim Leader, just save the money going to change a good point the Horadrim Leader clothes, consider a high physical The remaining one affixes to elect 800 defense clothes or 75 resistance 400 defense, clothes.

Of course, can be calculated directly eph see which high. However, the direct calculation is simple the eph increase the percentage calculation exists, you can quickly find the needed equipment from the AH.

Such as this example, the actual comparison of 75 resistant and 400 defense.

eph% = 75 / (700 +315) = 7.38%

eph% = 400 / (3800 +3150) = 5.47%

Through this simple calculation can quickly draw 75 resistant than 400 defense in this case is good, and it is clear, 75 resistance to more than 400 defense improved 1.89% of eph.

After that, some guidance on the nature of the calculation. We all know that defense and resistance equipment are to be occupied affixes, so many times we have to consider the single affixes selection of defense and resistance.

Pursuit of pure defense / resistance 10:1 clearly unscientific, the previous example is very clear, 400 defense 70 resistance closer defense / resistance proportion of 10:1, but the actual the eph upgrade is 70 resistance +, so I chose the 70 resistance reasonable.

Defense proportion of how many more appropriate? Look under affixes highest resistance to 80, the Armor affixes highest 397.

Temporarily assume all position Armor affixes highest value is 397. Anti-A best ratio is clearly eph 397 Armor and 80 resistant to increase the percentage of the same.

80 / (res +315) = 397 / (def +3150)

Approximated as 1/5, 80/397 obtained after the simplified formula

res-315 = def / 5

The exact formula is

res +315-3150 * 80/397 = def * 80/397

In other words, consider the word prefix 397 defense-for-80 full resistance limited conditions, defense / resistance ratio in line with the the resistance -315 = defense / 5 is eph optimal value.

63 equipment taking into account the general character systemic generally to have around 3500 defense resistance over 1015, are before the word suffix resistance of eph enhance more than defense.

The vast majority of cases, the proportion of defense / resistance affixes also in line with the 5 defense: 1 resistance. Summary, the pursuit of the resistance -315 = defense / 5 is eph maximization.

defense and resistance values ??quick reference:

defense resistance

2500815

3000915

35001015

40001115

45001215

50001315

55001415

60001515

resistance affixes have two can contribute to, is full anti and int.

The same armor by two str and armor affixes to contribute, so the formula was incorrect premise should str and armor affixes into account fishes.

So here, the first str and int armor res contribution is not the main significance of these two properties. Whether bar wz wd, find str int significance to dps instead eph. These attributes the eph just additional income.

Including the equipment itself is the same white words armor. Final adjustment of the actual armor res contrast results, not select str int affixes to adjust the large amount of reasons, to adjust the proportion of armor res, you will do is add a lowering another.

First, said the reduced status, assuming your int or str high, you will not come to the armor and res to reduce int or str because you two reasons for the high bar or wz wd rely on them to come to dps, so there is no lower here looking to adjust the proportion of armor res.

2, when you want to improve the armor and res, you will not consider int and armor affix, because int affixes to provide up to 30 res, str affixes provides up to 300 armor, the increase is less than the res armor affix.

So when you reduce another the optimal the affixes effect when not considering int str affixes.

For this problem, continue extending down logic. When you reduce the res to find armor or reduce armor to find res, the resistance -315 = Armor / 5 formula must be 397 and 80 interchangeable meaningful.

Or final A anti-contrast adjustment by two affixes. Armor Resistance adjustment by two affixes, there are several possible situation.

1, 397 80 is not a word prefix maximum armor res. If you consider the open Ling light armor and res fortitude after contrast.

Resistance -315 = Armor / inappropriate. To consider the ratio is 397 * 1.35 80 * 1.25 or 536 Armor contrast 100. Final armor and res proportion is natural to want to change. Armor and res in this case than it should be

res +315-3150 * 100/536 = armor * 100/536

Get

res-274 = armor/5.36

So open percentage change armor and res skills will lead to the optimal change. D3 gold for sale

Suppose a equipment individual the affix can provide 500 Strength. That this calculation will be changed.

2, adjust the unit without single suffix. For example, you are a monk, are you going to choose one between the agile turn Armor and Heaven. The contrast can not pursue the previously given proportion of armor and res.

Finally, and most importantly, the armor and res ratio of your choice affixes on armor and res proportion when guiding the direction, not the overall armor and res proportion to guide the direction.

Not to say that the ratio of the absolute best. The absolute best armor and res than 10:1 problem. The key is, when you've got equipment to determine the future, not the armor and res optimal scaling given by armor and res outside affixes!

When you apply armor and res outside affixes adjusted to move in this direction, it is not optimal!  Diablo 3 gold

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